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Archive for December, 2008

Shadebobs on the Nintendo DS

Monday, December 15th, 2008

It’s exam time here at DTU right now, and therefore i have tons of sparetime for coding cool stuff for my consoles (someone might disagree on that statement)
Last night while waiting for some old QIC-80 tapes to restore on my 486, i coded this classic shadebobs demo effect for my Nintendo DS.
 
 
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